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[GH-ISSUE #1912] Steam API key is visible on postdetails output #1506
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Atomic
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cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
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good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
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Reference
starred/LinuxGSM#1506
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Originally created by @UltimateByte on GitHub (Jun 3, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1912
Originally assigned to: @dgibbs64 on GitHub.
This issue is critical, needs fix ASAP.
@dgibbs64 commented on GitHub (Jun 13, 2018):
@UltimateByte whereabouts is it visible?
@UltimateByte commented on GitHub (Jun 13, 2018):
In my gmodserver it is visible.
Actually, that's weird, because in an attempt to change the authkey to show you, it didn't change in the postdetails link, but it changed in regular details. So I don't know where it comes from. Any idea?
@dgibbs64 commented on GitHub (Jun 13, 2018):
I have no idea
@UltimateByte commented on GitHub (Jun 13, 2018):
I kind of reproduced the issue.
I had to remove the postdetails log in log/script/gmodserver-postdetails.log for it to update, so I might have found a second bug, or related bug.
Output: https://hastebin.com/ciqokikolo
@dgibbs64 commented on GitHub (Jun 13, 2018):
Awesome I can work with that :). Please could to try to replicate the other bug you came across and raise it if required.
@dgibbs64 commented on GitHub (Jun 13, 2018):
This has just opened a can or worms as the way workshop vars are setup over several games are different
@UltimateByte commented on GitHub (Jun 13, 2018):
Fix for authkey:
Add there: https://github.com/GameServerManagers/LinuxGSM/blob/master/lgsm/functions/info_messages.sh#L1194
@dgibbs64 commented on GitHub (Jun 13, 2018):
thanks, I'm working on it. Also now hiding gslt and fixing the issue with pd not updating
@UltimateByte commented on GitHub (Jun 13, 2018):
yw
I couldn't find why it's not updating. I need some rest :)
@dgibbs64 commented on GitHub (Jun 13, 2018):
it now just removes the log if it exists. All issues now resolved for release
@UltimateByte commented on GitHub (Jun 13, 2018):
That doesn't explain why the
>redirection doesn't overwrite the log content, but if that does the trick, that's the most important.@lock[bot] commented on GitHub (Jun 16, 2019):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.