[GH-ISSUE #1911] [Server Request] Post Scriptum #1502

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opened 2026-02-27 02:57:28 +03:00 by kerem · 10 comments
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Originally created by @pingfloid on GitHub (Jun 3, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1911

Originally assigned to: @Troopie on GitHub.

When can we install the game ourselves with LGSM?
http://postscriptumgame.com/

Originally created by @pingfloid on GitHub (Jun 3, 2018). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1911 Originally assigned to: @Troopie on GitHub. When can we install the game ourselves with LGSM? http://postscriptumgame.com/
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@UltimateByte commented on GitHub (Jun 3, 2018):

https://steamcommunity.com/groups/linuxgsm/discussions/0/1696048426809862122/
"Well, first step is to open an issue on github with manual server installation/configuration (start parameters) so that devs can add it to linuxgsm."

LinuxGSM is a command line tool for quick, simple deployment and management of various dedicated game servers. Game servers traditionally are not easy to manage yourself. Admins often have to spend hours just messing around trying to get their server working. LinuxGSM is designed to be a simple as possible allowing admins to spend less time on management and more time on the fun stuff. There are now 70+ dedicated servers supported and counting.
<!-- gh-comment-id:394181857 --> @UltimateByte commented on GitHub (Jun 3, 2018): https://steamcommunity.com/groups/linuxgsm/discussions/0/1696048426809862122/ "Well, first step is to open an issue on github **with manual server installation/configuration (start parameters)** so that devs can add it to linuxgsm." <blockquote><img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/avatars/85/8537dda79875e727a491683494454f7c1487ad10_full.jpg" width="48" align="right"><div><strong><a href="https://steamcommunity.com/groups/linuxgsm/discussions/0/1696048426809862122/">NEW GAME Postscriptum :: Linux Game Server Managers</a></strong></div><div>LinuxGSM is a command line tool for quick, simple deployment and management of various dedicated game servers. Game servers traditionally are not easy to manage yourself. Admins often have to spend hours just messing around trying to get their server working. LinuxGSM is designed to be a simple as possible allowing admins to spend less time on management and more time on the fun stuff. There are now 70+ dedicated servers supported and counting.</div></blockquote>
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@dgibbs64 commented on GitHub (Jun 8, 2018):

There is currently no self-hosted servers available for this. However looks like it may happen in the future

<!-- gh-comment-id:395896619 --> @dgibbs64 commented on GitHub (Jun 8, 2018): There is currently no self-hosted servers available for this. However looks like it may happen in the future
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@Troopie commented on GitHub (Jul 18, 2018):

This should be coming today.

<!-- gh-comment-id:405915506 --> @Troopie commented on GitHub (Jul 18, 2018): This should be coming today.
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@pingfloid commented on GitHub (Jul 18, 2018):

cool

<!-- gh-comment-id:405959770 --> @pingfloid commented on GitHub (Jul 18, 2018): cool
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@Troopie commented on GitHub (Jul 18, 2018):

Steam AppID: 844650
Server config files "/home/Server1/Post_Scriptum/PostScriptum/ServerConfig
Where Admins.cfg, Bans.cfg, License.cfg, MapRotation.cfg, Rcon.cfg, RemoteAdminListHosts.cfg, RemoteBanListHosts.cfg, Server.cfg and ServerMessages.cfg.
Server.cfg:


ServerName="Post Scriptum Dedicated server"
//MaxPlayers Max 80 players
MaxPlayers=40
NumReservedSlots=0
IsLANMatch=false
ShouldAdvertise=true
NumPlayersDiffForTeamChanges=3
AllowTeamChanges=true
PreventTeamChangeIfUnbalanced=true
EnforceTeamBalance=true
RejoinSquadDelayAfterKick=180
RecordDemos=false
ServerMessageInterval=300
// Forced on for Licensed servers (Only OWI staff & qa are admins)
AllowCommunityAdminAccess=false
// Forced on for Licensed servers (Only OWI devs)
AllowDevProfiling=false


Starting script "cd Server1; ./PostScriptumServer.sh Port=10027 QueryPort=10037 -fullcrashdump -log"

I did test install this and played this a bit with my own server, so these are tested.

Post Scriptum uses the exact same commands / configuration of Squad servers There was also these parameters on starting script "FIXEDMAXPLAYERS=80 RANDOM=NONE"

<!-- gh-comment-id:406071169 --> @Troopie commented on GitHub (Jul 18, 2018): Steam AppID: 844650 Server config files "/home/Server1/Post_Scriptum/PostScriptum/ServerConfig\ Where Admins.cfg, Bans.cfg, License.cfg, MapRotation.cfg, Rcon.cfg, RemoteAdminListHosts.cfg, RemoteBanListHosts.cfg, Server.cfg and ServerMessages.cfg. Server.cfg: ***** ServerName="Post Scriptum Dedicated server" //MaxPlayers Max 80 players MaxPlayers=40 NumReservedSlots=0 IsLANMatch=false ShouldAdvertise=true NumPlayersDiffForTeamChanges=3 AllowTeamChanges=true PreventTeamChangeIfUnbalanced=true EnforceTeamBalance=true RejoinSquadDelayAfterKick=180 RecordDemos=false ServerMessageInterval=300 // Forced on for Licensed servers (Only OWI staff & qa are admins) AllowCommunityAdminAccess=false // Forced on for Licensed servers (Only OWI devs) AllowDevProfiling=false *** Starting script "cd Server1; ./PostScriptumServer.sh Port=10027 QueryPort=10037 -fullcrashdump -log" I did test install this and played this a bit with my own server, so these are tested. Post Scriptum uses the exact same commands / configuration of Squad servers There was also these parameters on starting script "FIXEDMAXPLAYERS=80 RANDOM=NONE"
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@dgibbs64 commented on GitHub (Jul 18, 2018):

https://steamdb.info/app/844650/

<!-- gh-comment-id:406080717 --> @dgibbs64 commented on GitHub (Jul 18, 2018): https://steamdb.info/app/844650/ <blockquote><div><strong><a href="https://steamdb.info/app/844650/">Just a moment... · Steam Database</a></strong></div></blockquote>
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@dgibbs64 commented on GitHub (Jul 22, 2018):

  • Outstanding issues. The server will no allow me to connect to it @Troopie had better success.
  • And gamedig does not work but gsquery does
<!-- gh-comment-id:406894010 --> @dgibbs64 commented on GitHub (Jul 22, 2018): - Outstanding issues. The server will no allow me to connect to it @Troopie had better success. - And gamedig does not work but gsquery does
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@Troopie commented on GitHub (Jul 23, 2018):

Behavior differs when multiple IP's . One IP-address and game connects.

<!-- gh-comment-id:406938032 --> @Troopie commented on GitHub (Jul 23, 2018): Behavior differs when multiple IP's . One IP-address and game connects.
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@Troopie commented on GitHub (Aug 10, 2018):

Game released, server appid changed to 746200.

<!-- gh-comment-id:411973306 --> @Troopie commented on GitHub (Aug 10, 2018): Game released, server appid changed to 746200.
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@lock[bot] commented on GitHub (Aug 10, 2019):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:520164590 --> @lock[bot] commented on GitHub (Aug 10, 2019): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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