mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #1819] Rustserver drop on start #1427
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#1427
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @FredSaltyNuts on GitHub (Feb 23, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1819
Rust server was working fine for a long time.
Today I updated it as usual, server update, oxide update, lgsm update.
Now it crashes at start.
I validated the files - OK
Removed every plugin file and restarted - Same problem.
https://hastebin.com/lutevojami
Nothing was changed in the OS, only the server updates and validations.
I tried my best to figure this out, I wish I didn't have to post here.. Sorry :(
I hope this is just me overlooking something incredibly obvious..
In the log file I can see this at the very end:
Facepunch.Steamworks Unity: LinuxPlayer
Facepunch.Steamworks Os: Linux
Facepunch.Steamworks Arch: x64
Couldn't initialize Steam Server (3273004581)
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Server startup complete
EasyAntiCheat Scout Shutting Down
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
EasyAntiCheat Server Shutting Down
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[Raknet] Server Shutting Down (Shutting Down)
Setting up 12 worker threads for Enlighten.
As far as I could find, this "DebugBindings.gen.cpp Line: 51" seems to be related to excessive mods, but I removed every single plugin and the error still happens.
I will keep digging around for more info on this error
@FredSaltyNuts commented on GitHub (Feb 23, 2018):
This looks like a Unity related issue, not really a problem with LGSM
If I don't get an answer here I totally understand.
If anyone could point me in the right direction, you get much love.
Cheers
Fred
@FredSaltyNuts commented on GitHub (Feb 23, 2018):
Update:
I removed oxide and the server starts
Reinstalled oxide and the problem comes back.
Attempting a full server reinstall now
@lillelilje commented on GitHub (Feb 23, 2018):
https://github.com/GameServerManagers/LinuxGSM/issues/1813#issuecomment-367985034
Couple of fixes in there.
@FredSaltyNuts commented on GitHub (Feb 23, 2018):
This is a relief..
It seems Facepunch still have their fists up their @sses..
Closing this one and following the one you referred to.
Thanks!
@lock[bot] commented on GitHub (Apr 2, 2019):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.