[GH-ISSUE #1819] Rustserver drop on start #1427

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opened 2026-02-27 02:57:03 +03:00 by kerem · 5 comments
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Originally created by @FredSaltyNuts on GitHub (Feb 23, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1819

Rust server was working fine for a long time.
Today I updated it as usual, server update, oxide update, lgsm update.

Now it crashes at start.

I validated the files - OK
Removed every plugin file and restarted - Same problem.

https://hastebin.com/lutevojami

Nothing was changed in the OS, only the server updates and validations.

I tried my best to figure this out, I wish I didn't have to post here.. Sorry :(
I hope this is just me overlooking something incredibly obvious..

In the log file I can see this at the very end:

Facepunch.Steamworks Unity: LinuxPlayer
Facepunch.Steamworks Os: Linux
Facepunch.Steamworks Arch: x64
Couldn't initialize Steam Server (3273004581)

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Server startup complete
EasyAntiCheat Scout Shutting Down

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

EasyAntiCheat Server Shutting Down

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Raknet] Server Shutting Down (Shutting Down)
Setting up 12 worker threads for Enlighten.


As far as I could find, this "DebugBindings.gen.cpp Line: 51" seems to be related to excessive mods, but I removed every single plugin and the error still happens.

I will keep digging around for more info on this error

Originally created by @FredSaltyNuts on GitHub (Feb 23, 2018). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1819 Rust server was working fine for a long time. Today I updated it as usual, server update, oxide update, lgsm update. Now it crashes at start. I validated the files - OK Removed every plugin file and restarted - Same problem. https://hastebin.com/lutevojami Nothing was changed in the OS, only the server updates and validations. I tried my best to figure this out, I wish I didn't have to post here.. Sorry :( I hope this is just me overlooking something incredibly obvious.. In the log file I can see this at the very end: Facepunch.Steamworks Unity: LinuxPlayer Facepunch.Steamworks Os: Linux Facepunch.Steamworks Arch: x64 Couldn't initialize Steam Server (3273004581) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Server startup complete EasyAntiCheat Scout Shutting Down (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) EasyAntiCheat Server Shutting Down (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Raknet] Server Shutting Down (Shutting Down) Setting up 12 worker threads for Enlighten. ------------------ As far as I could find, this "DebugBindings.gen.cpp Line: 51" seems to be related to excessive mods, but I removed every single plugin and the error still happens. I will keep digging around for more info on this error
kerem 2026-02-27 02:57:03 +03:00
Author
Owner

@FredSaltyNuts commented on GitHub (Feb 23, 2018):

This looks like a Unity related issue, not really a problem with LGSM

If I don't get an answer here I totally understand.
If anyone could point me in the right direction, you get much love.

Cheers
Fred

<!-- gh-comment-id:367983102 --> @FredSaltyNuts commented on GitHub (Feb 23, 2018): This looks like a Unity related issue, not really a problem with LGSM If I don't get an answer here I totally understand. If anyone could point me in the right direction, you get much love. Cheers Fred
Author
Owner

@FredSaltyNuts commented on GitHub (Feb 23, 2018):

Update:
I removed oxide and the server starts
Reinstalled oxide and the problem comes back.

Attempting a full server reinstall now

<!-- gh-comment-id:367985400 --> @FredSaltyNuts commented on GitHub (Feb 23, 2018): Update: I removed oxide and the server starts Reinstalled oxide and the problem comes back. Attempting a full server reinstall now
Author
Owner

@lillelilje commented on GitHub (Feb 23, 2018):

https://github.com/GameServerManagers/LinuxGSM/issues/1813#issuecomment-367985034
Couple of fixes in there.

<!-- gh-comment-id:367987896 --> @lillelilje commented on GitHub (Feb 23, 2018): https://github.com/GameServerManagers/LinuxGSM/issues/1813#issuecomment-367985034 Couple of fixes in there.
Author
Owner

@FredSaltyNuts commented on GitHub (Feb 23, 2018):

This is a relief..
It seems Facepunch still have their fists up their @sses..

Closing this one and following the one you referred to.

Thanks!

<!-- gh-comment-id:367991768 --> @FredSaltyNuts commented on GitHub (Feb 23, 2018): This is a relief.. It seems Facepunch still have their fists up their @sses.. Closing this one and following the one you referred to. Thanks!
Author
Owner

@lock[bot] commented on GitHub (Apr 2, 2019):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:479032240 --> @lock[bot] commented on GitHub (Apr 2, 2019): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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