mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 06:05:57 +03:00
[GH-ISSUE #1817] Rust won't start on Fresh Install #1424
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#1424
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @bobey6 on GitHub (Feb 23, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1817
Originally assigned to: @UltimateByte on GitHub.
sudo dpkg --add-architecture i386; sudo apt-get update; sudo apt-get install mailutils postfix curl wget file bzip2 gzip unzip bsdmainutils python util-linux ca-certificates binutils bc tmux lib32gcc1 libstdc++6 libstdc++6:i386 lib32z1git clone https://github.com/GameServerManagers/LinuxGSM.git./linuxgsm.sh rust./rustserver install./rustserver startAt this point, it fails.. I had initially thought it was an LD_LIBRARY path problem but couldn't fix it.. I've tried both Ubuntu & Debian (both from OVH) and get the same results. Any idea what I'm doing wrong? I've included the logs below.
Postdetails @ https://hastebin.com/ivejedezod
Console Log @ https://hastebin.com/asibuxayuk
Thank you in advance!
@UltimateByte commented on GitHub (Feb 23, 2018):
I'll leave this one open since it's well made contrarily to the other ones.
But once and for all: This is most likely something that needs to be fixes by Facepunch. Please, go complain to them. This issue is a general issue. Wether you use LGSM or not.
@lillelilje commented on GitHub (Feb 23, 2018):
Couple of possible workarounds in here:
https://github.com/GameServerManagers/LinuxGSM/issues/1813#issuecomment-367985034
@braxton33 commented on GitHub (Feb 23, 2018):
Bobey6,
I fixed the issue by:
In your lgsm/config-lgsm/rustserver/rustserver.cfg replace
executable="./RustDedicated"
with:
executable="LD_LIBRARY_PATH=$LD_LIBRARY_PATH:${homeDir}/serverfiles/RustDedicated_Data/Plugins/x86_64 ./RustDedicated"
@sh1ny commented on GitHub (Feb 23, 2018):
The above worked for me as well.
@UltimateByte commented on GitHub (Feb 23, 2018):
As usual, i'm on it and will try to fix Facepunch's unprofessionalism.
@UltimateByte commented on GitHub (Feb 23, 2018):
Fix published on
masterbranch. Works for Debian 9. Please test it out and feedback.@RMefisto commented on GitHub (Feb 23, 2018):
Works for me on Debian 8. Good work !!!
@UltimateByte commented on GitHub (Feb 23, 2018):
Thanks!
You can also thank @gaillafr , this fix was inspired by his post. https://github.com/GameServerManagers/LinuxGSM/issues/1813#issuecomment-367890099
@RMefisto commented on GitHub (Feb 23, 2018):
Done m8 :)
@UltimateByte commented on GitHub (Feb 23, 2018):
Hehe :p
@FredSaltyNuts commented on GitHub (Feb 23, 2018):
Updated LGSM on Centos 7
The server starts now, all the way to spawning the Bradley
Oxide is also updated but now the Csharp compiler fails.
Plugins don't get loaded
I removed oxide, installed it again - updated it again and again
Compiler still fails
Maybe oxide needs a fix? Just asking
I googled for the error and got nothing yet
@lillelilje commented on GitHub (Feb 23, 2018):
No issue with that for me.
@UltimateByte commented on GitHub (Feb 23, 2018):
Interesting, thanks for the feedback @FredSaltyNuts , that's good to know it also works for CentOS.
I'll try reaching Wolf from Oxide about that if he's still active.
@UltimateByte commented on GitHub (Feb 23, 2018):
@FredSaltyNuts They are already aware, check this: https://oxidemod.org/threads/couldnt-check-for-update-to-csharpcompiler-exe.29609/
@FredSaltyNuts commented on GitHub (Feb 23, 2018):
Yeah I think I got this now.
I grabbed the latest build from
https://github.com/OxideMod/CSharpCompiler/releases
Placed it into the serverfiles folder
chmod 744
Now the plugins are loading again :)
This was a hard day for Rust populations...
Hang in there guys, and thanks for the help
@UltimateByte commented on GitHub (Feb 23, 2018):
Lol @FredSaltyNuts Not the first, and probably not the last something like that happens. I added support for Rust around 2 years ago, this is maybe the 3rd or 4th time that Facepunch breaks everything. Once, start parameters changed, then i think a new glibc was required, then we had to set the library path, and now we have to set it a different way... The """"funny"""" thing is this time, the website happened to be down at the same time. :o))
Of course, every single time, Facepunch provides 0 info about the changes, and the community has to find workarounds to fix their crap.
PS: And now https://oxidemod.org/ is unavailable :o))
@FredSaltyNuts commented on GitHub (Feb 23, 2018):
Still getting lots of errors..
I sure hope Facepunch grow up soon..
Web request callback raised an exception (JsonReaderException: Unexpected character encountered while parsing value: <. Path '', line 0, position 0.)
at Newtonsoft.Json.JsonTextReader.ParseValue () [0x00000] in :0
at Newtonsoft.Json.JsonTextReader.Read () [0x00000] in :0
at Newtonsoft.Json.JsonReader.ReadAndMoveToContent () [0x00000] in :0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, Boolean hasConverter) [0x00000] in :0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in :0
EDIT:
Scratch that - I had file ownership mistakes because I'm an idiot..
Cheers
@bobey6 commented on GitHub (Feb 24, 2018):
Fixed. You can mark this closed. Thank you :)
@lock[bot] commented on GitHub (Feb 24, 2019):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.