[GH-ISSUE #1773] Could not running Rust Dedicated server #1389

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opened 2026-02-27 02:56:49 +03:00 by kerem · 3 comments
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Originally created by @Arckanics on GitHub (Jan 15, 2018).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1773

OS : Debian 9 64bit
Log : here

Hi,
i'm currently trying to create a server on rust, but with the basic installation that couldn't work.
i already added the library for my 64bit Debian and the server is still starting but at the EAC is closing my server without any reason.

exemple :

Facepunch.Steamworks Os: Linux
Facepunch.Steamworks Arch: x64
Fallback handler could not load library /home/launcher/serveur/rustserv1/serverfiles/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
Fallback handler could not load library /home/launcher/serveur/rustserv1/serverfiles/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
Couldn't initialize Steam Server (3281677194)
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Server startup complete
Setting up 6 worker threads for Enlighten.
  Thread -> id: 7f56ca92e700 -> priority: 1 
  Thread -> id: 7f56cb930700 -> priority: 1 
  Thread -> id: 7f56ca12d700 -> priority: 1 
  Thread -> id: 7f56c992c700 -> priority: 1 
  Thread -> id: 7f56cb12f700 -> priority: 1 
  Thread -> id: 7f56c912b700 -> priority: 1 
EasyAntiCheat Scout Shutting Down
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

EasyAntiCheat Server Shutting Down
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[Raknet] Server Shutting Down (Shutting Down)
Originally created by @Arckanics on GitHub (Jan 15, 2018). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1773 OS : Debian 9 64bit Log : [here](https://github.com/GameServerManagers/LinuxGSM/files/1631367/rustserver-game-2018-01-15-11_35_16.log) Hi, i'm currently trying to create a server on rust, but with the basic installation that couldn't work. i already added the library for my 64bit Debian and the server is still starting but at the EAC is closing my server without any reason. exemple : ```Facepunch.Steamworks Unity: LinuxPlayer Facepunch.Steamworks Os: Linux Facepunch.Steamworks Arch: x64 Fallback handler could not load library /home/launcher/serveur/rustserv1/serverfiles/RustDedicated_Data/Mono/x86_64/libsteam_api64.so Fallback handler could not load library /home/launcher/serveur/rustserv1/serverfiles/RustDedicated_Data/Mono/x86_64/libsteam_api64.so Couldn't initialize Steam Server (3281677194) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Server startup complete Setting up 6 worker threads for Enlighten. Thread -> id: 7f56ca92e700 -> priority: 1 Thread -> id: 7f56cb930700 -> priority: 1 Thread -> id: 7f56ca12d700 -> priority: 1 Thread -> id: 7f56c992c700 -> priority: 1 Thread -> id: 7f56cb12f700 -> priority: 1 Thread -> id: 7f56c912b700 -> priority: 1 EasyAntiCheat Scout Shutting Down (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) EasyAntiCheat Server Shutting Down (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Raknet] Server Shutting Down (Shutting Down) ```
kerem closed this issue 2026-02-27 02:56:50 +03:00
Author
Owner

@Arckanics commented on GitHub (Jan 15, 2018):

=================================
Distro:    Debian GNU/Linux 9.3 (stretch)
Arch:      x86_64
Kernel:    4.9.0-4-amd64
Hostname:  sd-134644
tmux:      tmux 2.3
GLIBC:     2.24

Performance
Uptime:    0d, 12h, 46m
Avg Load:  0.60, 0.50, 0.99

Mem:       total   used   free   cached
Physical:  31G    11G    4.5G   17M
Swap:      1.0G   0B     1.0G

Storage
=================================
Filesystem:      /dev/md1
Total:           233G
Used:            63G
Available:       159G
LinuxGSM Total:  6.4G
Serverfiles:     6.3G

Rust Server Details
=================================
Server name:    [EU/FR]_Argo-Corporation_Server
Server IP:      0.0.0.0:28015
Internet IP:    195.154.107.138:28015
RCON password:  ********
RCON web:       1
Maxplayers:     50
Tick rate:      50
ASE:            300 s
Status:         ONLINE

rustserver Script Details
=================================
Service name:           rustserver
rustserver version:     171216
User:                   launcher
GLIBC required:         2.15
Discord alert:          off
Email alert:            off
Pushbullet alert:       off
IFTTT alert:            off
Mailgun (email) alert:  off
Pushover alert:         off
Telegram alert:         off
Update on start:        off
Location:               /home/launcher/serveur/rustserv1
Config file:            /home/launcher/serveur/rustserv1/serverfiles/server/rustserver/cfg/server.cfg

Backups
=================================
No Backups created

Command-line Parameters
=================================
./RustDedicated -batchmode +server.ip 0.0.0.0 +server.port 28015 +server.tickrate 50 +server.hostname "[EU/FR]_Argo-Corporation_Server" +server.identity "rustserver"  +server.maxplayers 50 +server.worldsize 6000 +server.saveinterval 300 +rcon.web 1 +rcon.ip 0.0.0.0 +rcon.port 28016 +rcon.password "********" -logfile "/home/launcher/serveur/rustserv1/log/server/rustserver-game-2018-01-15-11:59:07.log"

Ports
=================================
Change ports by editing the parameters in:
rustserver

Useful port diagnostic command:
netstat -atunp | grep Rust

DESCRIPTION   DIRECTION  PORT   PROTOCOL
> Game/Query  INBOUND    28015  tcp/udp
> RCON        INBOUND    28016  tcp

Status:	ONLINE```
<!-- gh-comment-id:357664812 --> @Arckanics commented on GitHub (Jan 15, 2018): ```Distro Details ================================= Distro: Debian GNU/Linux 9.3 (stretch) Arch: x86_64 Kernel: 4.9.0-4-amd64 Hostname: sd-134644 tmux: tmux 2.3 GLIBC: 2.24 Performance Uptime: 0d, 12h, 46m Avg Load: 0.60, 0.50, 0.99 Mem: total used free cached Physical: 31G 11G 4.5G 17M Swap: 1.0G 0B 1.0G Storage ================================= Filesystem: /dev/md1 Total: 233G Used: 63G Available: 159G LinuxGSM Total: 6.4G Serverfiles: 6.3G Rust Server Details ================================= Server name: [EU/FR]_Argo-Corporation_Server Server IP: 0.0.0.0:28015 Internet IP: 195.154.107.138:28015 RCON password: ******** RCON web: 1 Maxplayers: 50 Tick rate: 50 ASE: 300 s Status: ONLINE rustserver Script Details ================================= Service name: rustserver rustserver version: 171216 User: launcher GLIBC required: 2.15 Discord alert: off Email alert: off Pushbullet alert: off IFTTT alert: off Mailgun (email) alert: off Pushover alert: off Telegram alert: off Update on start: off Location: /home/launcher/serveur/rustserv1 Config file: /home/launcher/serveur/rustserv1/serverfiles/server/rustserver/cfg/server.cfg Backups ================================= No Backups created Command-line Parameters ================================= ./RustDedicated -batchmode +server.ip 0.0.0.0 +server.port 28015 +server.tickrate 50 +server.hostname "[EU/FR]_Argo-Corporation_Server" +server.identity "rustserver" +server.maxplayers 50 +server.worldsize 6000 +server.saveinterval 300 +rcon.web 1 +rcon.ip 0.0.0.0 +rcon.port 28016 +rcon.password "********" -logfile "/home/launcher/serveur/rustserv1/log/server/rustserver-game-2018-01-15-11:59:07.log" Ports ================================= Change ports by editing the parameters in: rustserver Useful port diagnostic command: netstat -atunp | grep Rust DESCRIPTION DIRECTION PORT PROTOCOL > Game/Query INBOUND 28015 tcp/udp > RCON INBOUND 28016 tcp Status: ONLINE```
Author
Owner

@UltimateByte commented on GitHub (Jan 15, 2018):

Validate game files
Bind to a real IP
Server IP: 0.0.0.0:28015 is not correct
Try with firewall off

Github is for development
https://github.com/GameServerManagers/LinuxGSM/wiki/Support

Thanks

<!-- gh-comment-id:357751430 --> @UltimateByte commented on GitHub (Jan 15, 2018): Validate game files Bind to a real IP `Server IP: 0.0.0.0:28015` is not correct Try with firewall off Github is for development https://github.com/GameServerManagers/LinuxGSM/wiki/Support Thanks
Author
Owner

@lock[bot] commented on GitHub (Jan 15, 2019):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:454504411 --> @lock[bot] commented on GitHub (Jan 15, 2019): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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