[GH-ISSUE #1716] Arma3 Gameserver doesn't start after Update (v. 2328809) #1338

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opened 2026-02-27 02:56:33 +03:00 by kerem · 15 comments
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Originally created by @lexeltj on GitHub (Nov 30, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1716

Today there was a new Arma update.

After Updating my Server, the Server doesn't start anymore.

logs says:

...
20:00:07 Loading movesType CfgGesturesMale
20:00:07 MovesType CfgGesturesMale load time 40 ms
20:00:07 Loading movesType CfgMovesMaleSdr
20:00:11 MovesType CfgMovesMaleSdr load time 4418 ms
no errors. or something else.

PS: I also add a new user, installed a new lgsm but it is the same problem? Any Idea?

I Use Debian 4.9

Originally created by @lexeltj on GitHub (Nov 30, 2017). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1716 Today there was a new Arma update. After Updating my Server, the Server doesn't start anymore. logs says: `...` `20:00:07 Loading movesType CfgGesturesMale` `20:00:07 MovesType CfgGesturesMale load time 40 ms` `20:00:07 Loading movesType CfgMovesMaleSdr` `20:00:11 MovesType CfgMovesMaleSdr load time 4418 ms` no errors. or something else. PS: I also add a new user, installed a new lgsm but it is the same problem? Any Idea? I Use Debian 4.9
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@loxley314 commented on GitHub (Nov 30, 2017):

Same here
Starting "./arma3server debug":
21:02:29 Loading movesType CfgGesturesMale 21:02:30 MovesType CfgGesturesMale load time 93 ms 21:02:30 Loading movesType CfgMovesMaleSdr 21:02:37 MovesType CfgMovesMaleSdr load time 7432 ms /home/arma3server/lgsm/functions/command_debug.sh: line 108: 333 Segmentation fault (core dumped) ${executable} ${parms//\\;/;} [ OK ] Debug arma3server: Stopping debug

I tried to start from scratch with empty config files an got same error.

... but if I try to start directly from ../serverfiles/arma3server it works so looks like the problem it's here on lgsm

I use Debian 8.9

<!-- gh-comment-id:348307014 --> @loxley314 commented on GitHub (Nov 30, 2017): Same here Starting "./arma3server debug": ` 21:02:29 Loading movesType CfgGesturesMale 21:02:30 MovesType CfgGesturesMale load time 93 ms 21:02:30 Loading movesType CfgMovesMaleSdr 21:02:37 MovesType CfgMovesMaleSdr load time 7432 ms /home/arma3server/lgsm/functions/command_debug.sh: line 108: 333 Segmentation fault (core dumped) ${executable} ${parms//\\;/;} [ OK ] Debug arma3server: Stopping debug ` I tried to start from scratch with empty config files an got same error. ... but if I try to start directly from ../serverfiles/arma3server it works so looks like the problem it's here on lgsm I use Debian 8.9
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@lexeltj commented on GitHub (Nov 30, 2017):

if I start the server directly... this is my output then the server stucks:
21:32:42 InitSound ...
21:32:42 InitSound - complete
21:32:42 Dedicated host created.
21:32:42 PhysX3 SDK Init started ...
21:32:42 PhysX3 SDK Init ended.
21:32:44 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
a3_characters_f
21:32:44 Loading movesType CfgGesturesMale
21:32:44 MovesType CfgGesturesMale load time 40 ms
21:32:44 Loading movesType CfgMovesMaleSdr
21:32:48 MovesType CfgMovesMaleSdr load time 4425 ms
21:32:48 BattlEye Server: Initialized (v1.217)
21:32:48 Host identity created.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 107410
21:32:48 Game Port: 2302, Steam Query Port: 2303
21:32:48 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
Arma 3 Console version 1.78.143717 x86 : port 2302
21:32:49 Connected to Steam servers

<!-- gh-comment-id:348313352 --> @lexeltj commented on GitHub (Nov 30, 2017): if I start the server directly... this is my output then the server stucks: `21:32:42 InitSound ...` `21:32:42 InitSound - complete` `21:32:42 Dedicated host created.` `21:32:42 PhysX3 SDK Init started ...` `21:32:42 PhysX3 SDK Init ended.` `21:32:44 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.` `a3_characters_f` `21:32:44 Loading movesType CfgGesturesMale` `21:32:44 MovesType CfgGesturesMale load time 40 ms` `21:32:44 Loading movesType CfgMovesMaleSdr` `21:32:48 MovesType CfgMovesMaleSdr load time 4425 ms` `21:32:48 BattlEye Server: Initialized (v1.217)` `21:32:48 Host identity created.` `[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.` `Setting breakpad minidump AppID = 107410` `21:32:48 Game Port: 2302, Steam Query Port: 2303` `21:32:48 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303` `Arma 3 Console version 1.78.143717 x86 : port 2302` `21:32:49 Connected to Steam servers`
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@saschlong commented on GitHub (Nov 30, 2017):

Got also the Segfault problem..

/home/arma/lgsm/functions/command_debug.sh: line 108: 21934 Segmentation fault (core dumped) ${executable} ${parms//\\;/;}

<!-- gh-comment-id:348326691 --> @saschlong commented on GitHub (Nov 30, 2017): Got also the Segfault problem.. `/home/arma/lgsm/functions/command_debug.sh: line 108: 21934 Segmentation fault (core dumped) ${executable} ${parms//\\;/;}`
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@UltimateByte commented on GitHub (Nov 30, 2017):

Segmentation fault means an error while executing C++ code from the game.
There are various possible reasons for that, from outdated Glibc libraries, to the use of outdated start parameters.

Why don't you guys start by following support's guidelines and post your "postdetails" output?
https://github.com/GameServerManagers/LinuxGSM/wiki/Support

<!-- gh-comment-id:348328221 --> @UltimateByte commented on GitHub (Nov 30, 2017): Segmentation fault means an error while executing C++ code from the game. There are various possible reasons for that, from outdated Glibc libraries, to the use of outdated start parameters. Why don't you guys start by following support's guidelines and post your "postdetails" output? https://github.com/GameServerManagers/LinuxGSM/wiki/Support
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@lexeltj commented on GitHub (Nov 30, 2017):

ok. sorry.

Which game server you are running:
Arma3

The outputted link of ./gameserver postdetails command:
https://hastebin.com/ekobasijef

The context of your error and the exact outputs.:
Server stucks at Start after update

Your Linux distro and version
Debian x64

Your kernel information
Linux Debian-90-stretch-64-minimal 4.9.0-3-amd64 #1 SMP Debian 4.9.30-2+deb9u5 (2017-09-19) x86_64 GNU/Linux

Your versions for glibc
Debian GLIBC 2.24-11+deb9u1

<!-- gh-comment-id:348333833 --> @lexeltj commented on GitHub (Nov 30, 2017): ok. sorry. Which game server you are running: **Arma3** The outputted link of ./gameserver postdetails command: **https://hastebin.com/ekobasijef** The context of your error and the exact outputs.: **Server stucks at Start after update** Your Linux distro and version **Debian x64** Your kernel information **Linux Debian-90-stretch-64-minimal 4.9.0-3-amd64 #1 SMP Debian 4.9.30-2+deb9u5 (2017-09-19) x86_64 GNU/Linux** Your versions for glibc **Debian GLIBC 2.24-11+deb9u1**
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@Scarat95 commented on GitHub (Nov 30, 2017):

The same here.

Which game server you are running:
Arma3

The outputted link of ./gameserver postdetails command:
https://hastebin.com/epegogitin

The context of your error and the exact outputs.:
Server shuting down after start

Your Linux distro and version
Debian GNU/Linux 8.9 (jessie) x64

Your kernel information
Linux version 3.16.0-4-amd64 (debian-kernel@lists.debian.org) (gcc version 4.8.4 (Debian 4.8.4-1) ) #1 SMP Debian 3.16.43-2+deb8u5 (2017-09-19)

Your versions for glibc
(Debian GLIBC 2.19-18+deb8u10) 2.19

<!-- gh-comment-id:348340110 --> @Scarat95 commented on GitHub (Nov 30, 2017): The same here. **Which game server you are running:** Arma3 **The outputted link of ./gameserver postdetails command:** https://hastebin.com/epegogitin **The context of your error and the exact outputs.:** Server shuting down after start **Your Linux distro and version** Debian GNU/Linux 8.9 (jessie) x64 **Your kernel information** Linux version 3.16.0-4-amd64 (debian-kernel@lists.debian.org) (gcc version 4.8.4 (Debian 4.8.4-1) ) #1 SMP Debian 3.16.43-2+deb8u5 (2017-09-19) **Your versions for glibc** (Debian GLIBC 2.19-18+deb8u10) 2.19
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@loxley314 commented on GitHub (Nov 30, 2017):

Which game server you are running
Arma3

The outputted link of ./gameserver postdetails
https://hastebin.com/xabulugopi

The context of your error and the exact outputs.:
Server shuting down after start

Your Linux distro and version
Debian GNU/Linux 8.9 (jessie) x64

Your kernel information
3.16.0-4-amd64 #1 SMP Debian 3.16.43-2+deb8u5 (2017-09-19) x86_64 GNU/Linux

Your versions for glibc and tmux
ldd (Debian GLIBC 2.19-18+deb8u10) 2.19
tmux 1.9

../log/script/arma3server-script.log
https://pastebin.com/fC8pnfdt

../log/console/arma3server-console.log
https://pastebin.com/Tytaxi9u

All this logs are from a clean server without no config or mods but before I tried with my server and the problem is the same.

<!-- gh-comment-id:348359491 --> @loxley314 commented on GitHub (Nov 30, 2017): Which game server you are running Arma3 The outputted link of ./gameserver postdetails https://hastebin.com/xabulugopi The context of your error and the exact outputs.: Server shuting down after start Your Linux distro and version Debian GNU/Linux 8.9 (jessie) x64 Your kernel information 3.16.0-4-amd64 #1 SMP Debian 3.16.43-2+deb8u5 (2017-09-19) x86_64 GNU/Linux Your versions for glibc and tmux ldd (Debian GLIBC 2.19-18+deb8u10) 2.19 tmux 1.9 ../log/script/arma3server-script.log https://pastebin.com/fC8pnfdt **../log/console/arma3server-console.log** https://pastebin.com/Tytaxi9u All this logs are from a clean server without no config or mods but before I tried with my server and the problem is the same.
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@Scarat95 commented on GitHub (Dec 1, 2017):

Remove -netlog from the parms ... ist corrupted.
After it the Server is starting as if nothing happend
-netlog is broken right now with the new update but you shouldnt have it on really anyway

<!-- gh-comment-id:348360441 --> @Scarat95 commented on GitHub (Dec 1, 2017): Remove -netlog from the parms ... ist corrupted. After it the Server is starting as if nothing happend -netlog is broken right now with the new update but you shouldnt have it on really anyway
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@Soleedus commented on GitHub (Dec 1, 2017):

Yeah, it appears to be an issue with -netlog. Removing that parameter allows the server to start without segfaulting

<!-- gh-comment-id:348373558 --> @Soleedus commented on GitHub (Dec 1, 2017): Yeah, it appears to be an issue with -netlog. Removing that parameter allows the server to start without segfaulting
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@lexeltj commented on GitHub (Dec 1, 2017):

Many thanks. It worked for me first.

<!-- gh-comment-id:348411209 --> @lexeltj commented on GitHub (Dec 1, 2017): Many thanks. It worked for me first.
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@MarkTwoFive commented on GitHub (Dec 1, 2017):

Bohemia breaking things again ¯\(ツ)

<!-- gh-comment-id:348416950 --> @MarkTwoFive commented on GitHub (Dec 1, 2017): Bohemia breaking things again ¯\\_(ツ)_/¯
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@LoadingSAa commented on GitHub (Dec 1, 2017):

Due to the changes to ports you need to remove -netlog or the server will crash. This needs to be changed to not be a default on the LGSM start script as -netlog is a diagnostic tool and will cause a performance hit on servers.

<!-- gh-comment-id:348452906 --> @LoadingSAa commented on GitHub (Dec 1, 2017): Due to the changes to ports you need to remove -netlog or the server will crash. This needs to be changed to not be a default on the LGSM start script as -netlog is a diagnostic tool and will cause a performance hit on servers.
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@UltimateByte commented on GitHub (Dec 1, 2017):

Fix implemented.
I'll leave this issue open for a while so that Arma 3 server admins can see it.

<!-- gh-comment-id:348457073 --> @UltimateByte commented on GitHub (Dec 1, 2017): Fix implemented. I'll leave this issue open for a while so that Arma 3 server admins can see it.
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@dgibbs64 commented on GitHub (Dec 2, 2017):

Good effort on this one guys! Nice one!

<!-- gh-comment-id:348715952 --> @dgibbs64 commented on GitHub (Dec 2, 2017): Good effort on this one guys! Nice one!
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@lock[bot] commented on GitHub (Dec 16, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:447636580 --> @lock[bot] commented on GitHub (Dec 16, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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