mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #1626] server-start.sh issue #1272
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#1272
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @DobriyDed on GitHub (Sep 22, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1626
Cronjob task at nigh found update for application.
During steamcmd app_update process server-start.sh and ..gamenamehere64.json was rewrited.
In result , all memory parameters for java are gone.
Server start with only 1/4 of needed memory (default params from app) and crashed several times until file changes are found and reversed.
Possible solutions
@UltimateByte commented on GitHub (Sep 22, 2017):
What are you even talking about ? Did I miss an episode or something ?
https://github.com/GameServerManagers/LinuxGSM/wiki/Support
A link that might help: https://github.com/GameServerManagers/LinuxGSM/wiki/Cronjobs
@DobriyDed commented on GitHub (Sep 23, 2017):
Sorry for my google translate :-)
Project Zomboid server. appid 380870
Contains start-server.sh and ProjectZomboid64.json by default.
After issung "pzserver start", this files used for startup
During execution of steamcmd "app_update" command (pzserver u or fu) this 2 files was overwrited by update (new version of game comed out yesterday) . Main issue is -Xms and -Xmx parameters is reset to default values,far below current server configuration demands. So , server start to stall from "out of memory".
Looking for possible problem solutions. As a wild guess,
@DobriyDed commented on GitHub (Sep 24, 2017):
As a temporally solution just revoked write permissions from this files.
Still looking for better ways
@Jacksay commented on GitHub (Oct 23, 2017):
Hi,
I'm okay with DobriyDed,
Great way will be a paramter added to config server file like
memory=5000And LGSM replace in server-start.sh / ProjectZomboidXX.json with that data.
@MarkTwoFive commented on GitHub (Oct 24, 2017):
I don't think that would be necessary... using the common and instance configs the setting should persist over updates since only the _default config is overwritten afaik.
@dgibbs64 commented on GitHub (Jul 21, 2018):
Is there anything else required for this? If not will automatically close in 30 days
@no-response[bot] commented on GitHub (Aug 20, 2018):
This issue has been automatically closed because there has been no response to this issue and is now stale.
@markim commented on GitHub (Oct 20, 2018):
I just want to put my 2 cents in.
The game updated it's minimum requirements for memory usage. I spawned a server with 1 GB of ram, and was able to follow the LinuxGSM page pretty easily (minus a couple caveats below)
The problem is when all dependencies are there, running
The user error is that it just fails to start.
Printing out the console log I can see that it was a minimum memory requirement.
That might be something good print to the screen though!
(About the dependency issue with latest Ubuntu) Also, on a fresh droplet from digital ocean, as root, On Ubuntu 18.10 x64: https://linuxgsm.com/lgsm/pzserver/
I try to run the command to install the packages. First thing I note is I have to preface with:
Then I can run the majority of the commands on the page (I took out jq):
But then even afterwards I have to run this afterwards to get the snap plug in to get rid of a warning:
I'm probably not going to check this much more, but thank you all for the hard work and have a great weekend.
@lock[bot] commented on GitHub (Oct 20, 2019):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.