[GH-ISSUE #1620] Project Zomboid data loss with "servername stop" #1266

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opened 2026-02-27 02:56:11 +03:00 by kerem · 2 comments
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Originally created by @DobriyDed on GitHub (Sep 20, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1620

Originally assigned to: @marvinlehmann on GitHub.

Hi!
After issuing "pzserver stop" command (PZ =project zomboid) ,
server terminates with data loss. Player building structures suffer, sometimes inventory items missing etc.
To correctly shutdown server task, RCON or server console "quit" command must be entered

Originally created by @DobriyDed on GitHub (Sep 20, 2017). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1620 Originally assigned to: @marvinlehmann on GitHub. Hi! After issuing "pzserver stop" command (PZ =project zomboid) , server terminates with data loss. Player building structures suffer, sometimes inventory items missing etc. To correctly shutdown server task, RCON or server console "quit" command must be entered
kerem closed this issue 2026-02-27 02:56:11 +03:00
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@DobriyDed commented on GitHub (Oct 4, 2017):

Incorrect method of shutdown used for app id 380870 (Prozect zomboid)

Graceful shutdown must be done by sending "quit" command to tmux session.
During LGSM "pzserver stop" i see in logs:
i/o error
java.io.IOException:
at java.io.FileInputStream.readBytes(Native Method)
at java.io.FileInputStream.read(FileInputStream.java:272)
at java.io.BufferedInputStream.read1(BufferedInputStream.java:273)

After issuing
tmux send -t 0 quit ENTER
i've got
Quit
1507108636135 SaveAll took 23.188929 ms
1507108636137 reanimate: saved 0 zombies
Saving finish
1507108636138 Saving took 26.083375 ms
1507108642213 waiting for UdpEngine thread termination
1507108642224 znet: Java_zombie_core_raknet_RakNetPeerInterface_Shutdown
1507108642224 znet: Shutting down Steam Game Server
1507108643420 znet: Java_zombie_core_znet_SteamUtils_n_1Shutdown

<!-- gh-comment-id:334098322 --> @DobriyDed commented on GitHub (Oct 4, 2017): Incorrect method of shutdown used for app id 380870 (Prozect zomboid) Graceful shutdown must be done by sending "quit" command to tmux session. During LGSM "**pzserver stop**" i see in logs: i/o error java.io.IOException: at java.io.FileInputStream.readBytes(Native Method) at java.io.FileInputStream.read(FileInputStream.java:272) at java.io.BufferedInputStream.read1(BufferedInputStream.java:273) After issuing **tmux send -t 0 quit ENTER** i've got Quit 1507108636135 SaveAll took 23.188929 ms 1507108636137 reanimate: saved 0 zombies Saving finish 1507108636138 Saving took 26.083375 ms 1507108642213 waiting for UdpEngine thread termination 1507108642224 znet: Java_zombie_core_raknet_RakNetPeerInterface_Shutdown 1507108642224 znet: Shutting down Steam Game Server 1507108643420 znet: Java_zombie_core_znet_SteamUtils_n_1Shutdown
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@lock[bot] commented on GitHub (Oct 11, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:429124284 --> @lock[bot] commented on GitHub (Oct 11, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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