mirror of
https://github.com/GameServerManagers/LinuxGSM.git
synced 2026-04-25 14:15:59 +03:00
[GH-ISSUE #1593] Give an option to omit -ip start param #1243
Labels
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
starred/LinuxGSM#1243
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @marlonrichert on GitHub (Aug 25, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1593
Because if you run a Steam Source server (for example, TF2) with the -ip (or +ip) param, it will not show up in the LAN browser on the client: http://www.fusionnetwork.us/index.php/articles/general-tutorials/steam-fix-lan-server-not-showing-up-in-lan-server-browser/
@UltimateByte commented on GitHub (Aug 27, 2017):
You can remove the start parameter manually into your lgsm config file. (as easy as a setting)
@marlonrichert commented on GitHub (Aug 27, 2017):
@UltimateByte
In
_default.cfg, there isip="0.0.0.0", which is passed to Source's-ipparam (where LGSM automagically replaces0.0.0.0with you actual IP address). The only way I see to remove the-ipparam is override the entirety of this:Yes, that works, but if I override that entire thing there, I will also automatically be overriding any future updates to that construct. I would like there to be an easier way that is more forward compatible.
@UltimateByte commented on GitHub (Aug 27, 2017):
This is because _default.cfg is default, therefore you cannot edit it directly. You need to pass parameters from this file to your instance config file, as per documentation.
https://github.com/GameServerManagers/LinuxGSM/wiki/LinuxGSM-Config-Files#how-to-get-started-with-the-new-config-files-system
@marlonrichert commented on GitHub (Aug 27, 2017):
Yes, in
tf2server.cfg, I am overridingfn_parms(){ parms="…" }. That means, however, that iffn_parms(){ parms="…" }gets updated somehow indefaults.cfg, I will not get any of those changes on my server. I mean, I am this way overriding all start params, when I only want to remove the-ipparam specifically. If later any start params in_default.cfgare added or removed, those changes will no longer cascade to me.Or am I missing something here? Is there some way in which I can remove the
-ipparam intf2server.cfgwithout overriding thatfn_parms(){ parms="…" }construct?@ghost commented on GitHub (Aug 27, 2017):
There isn't a logical way since the scripts pull from the custom configuration then from the default. If the flags exist in the custom config then they are ignored in the
_default.cfgin their entirety.IMO, you probably shouldn't rely on the default string to run things if you want it to be consistent anyway. If you want to research the flags of it, you should check out the other command line options from the wiki.
@ghost commented on GitHub (Aug 27, 2017):
I also wonder if your server is meant to be internet facing? If so, clients should be able to use whatever external IP or dynamic DNS name given to find and connect as well as use the local IP of the host machine and add the server to their favorites if it's LAN only.
@dgibbs64 commented on GitHub (Sep 20, 2017):
Removing the -ip from the parms is the best way. parms rarely get updated so I wouldnt worry at all.
@lock[bot] commented on GitHub (Sep 20, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.