[GH-ISSUE #1585] CS:GO Fast DL #1238

Closed
opened 2026-02-27 02:56:03 +03:00 by kerem · 11 comments
Owner

Originally created by @Ivann-n on GitHub (Aug 20, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1585

Originally assigned to: @UltimateByte on GitHub.

I might found a bug in the LGSM script. I typed ./csgoserver fastdl and something crazy happened. It creates the normal "public_html" folder and the under folders like "models, materials etc". But all materials that i have on the server will be packed into bzip2 (normal) and will be placed in the "materials" folder. Example: csgo/materials/zombie.vtf ! cstrike/materials/skelleton.vtf. But on my server its like this: csgo/materials/models/player/zh/zombie.vtf. It means the command with "fastdl" dont put the materials and models in the right folder. (I hope you understand what i am writing. My english is terrible)

directory structure is not correctly converting over to the fastdl dir.
Server: csgo/materials/models/player/zh/zombie.vtf
FastDL: csgo/materials/skelleton.vtf.bz2

Originally created by @Ivann-n on GitHub (Aug 20, 2017). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1585 Originally assigned to: @UltimateByte on GitHub. I might found a bug in the LGSM script. I typed ./csgoserver fastdl and something crazy happened. It creates the normal "public_html" folder and the under folders like "models, materials etc". But all materials that i have on the server will be packed into bzip2 (normal) and will be placed in the "materials" folder. Example: csgo/materials/zombie.vtf ! cstrike/materials/skelleton.vtf. But on my server its like this: csgo/materials/models/player/zh/zombie.vtf. It means the command with "fastdl" dont put the materials and models in the right folder. (I hope you understand what i am writing. My english is terrible) directory structure is not correctly converting over to the fastdl dir. Server: csgo/materials/models/player/zh/zombie.vtf FastDL: csgo/materials/skelleton.vtf.bz2
Author
Owner

@UltimateByte commented on GitHub (Aug 21, 2017):

This is the expected behavior for any source except for gmodserver and should be OK for css or csgo.
This was discussed with @dgibbs64 upon FastDL script's creation.

<!-- gh-comment-id:323839779 --> @UltimateByte commented on GitHub (Aug 21, 2017): This is the expected behavior for any source except for gmodserver and should be OK for css or csgo. This was discussed with @dgibbs64 upon FastDL script's creation.
Author
Owner

@JimTR commented on GitHub (Aug 22, 2017):

glad you got that far all I see is
gathering *.vmt : 57.../home/tracey/games/gmod/lgsm/functions/command_fastdl.sh: line 165: /fastdl_files_to_compress.txt: Permission denied

<!-- gh-comment-id:324073596 --> @JimTR commented on GitHub (Aug 22, 2017): glad you got that far all I see is `gathering *.vmt : 57.../home/tracey/games/gmod/lgsm/functions/command_fastdl.sh: line 165: /fastdl_files_to_compress.txt: Permission denied`
Author
Owner

@MarkTwoFive commented on GitHub (Aug 22, 2017):

@JimTR if you mean you also got problems - that error message is unrelated to this issue and just tells us your folder/file permissions are not set up properly.

<!-- gh-comment-id:324084534 --> @MarkTwoFive commented on GitHub (Aug 22, 2017): @JimTR if you mean you also got problems - that error message is unrelated to this issue and just tells us your folder/file permissions are not set up properly.
Author
Owner

@JimTR commented on GitHub (Aug 24, 2017):

Ok what users/groups do I need to set to as currently the accessible domain has a different user to the game server
1 Game Sever Owner = Game Name
2 Web domain = www-data
but I would guess /fastdl_files_to_compress.txt applies to the root directory and to be fair I would not allow www-data/game server owner write access to the root ... perhaps this needs to be in the home directory e.g /home/username/whatever//fastdl_files_to_compress.txt rather than root ?

<!-- gh-comment-id:324663646 --> @JimTR commented on GitHub (Aug 24, 2017): Ok what users/groups do I need to set to as currently the accessible domain has a different user to the game server 1 Game Sever Owner = Game Name 2 Web domain = www-data but I would guess /fastdl_files_to_compress.txt applies to the root directory and to be fair I would not allow www-data/game server owner write access to the root ... perhaps this needs to be in the home directory e.g /home/username/whatever//fastdl_files_to_compress.txt rather than root ?
Author
Owner

@UltimateByte commented on GitHub (Aug 24, 2017):

I cannot see a reason why being in root dir would be an issue. Though your issue is a different one @JimTR
You can open your own issue with relevant details if you think that is something that LGSM could fix.

<!-- gh-comment-id:324701162 --> @UltimateByte commented on GitHub (Aug 24, 2017): I cannot see a reason why being in root dir would be an issue. Though your issue is a different one @JimTR You can open your own issue with relevant details if you think that is something that LGSM could fix.
Author
Owner

@UltimateByte commented on GitHub (Aug 24, 2017):

As for the initial issue, @NoodlesCG > Did you actually try using it this way ? Didn't you get clients to download these files ? If not, did you not at least get clients to download files in the "right" directories ?

Because unless proven otherwise, I assume the generator works as it should, but your FastDL share isn't and you should double check the share and cfg file in the first place.

<!-- gh-comment-id:324701997 --> @UltimateByte commented on GitHub (Aug 24, 2017): As for the initial issue, @NoodlesCG > Did you actually try using it this way ? Didn't you get clients to download these files ? If not, did you not at least get clients to download files in the "right" directories ? Because unless proven otherwise, I assume the generator works as it should, but your FastDL share isn't and you should double check the share and cfg file in the first place.
Author
Owner

@Ivann-n commented on GitHub (Aug 26, 2017):

@UltimateByte I did yes and in console I would check and just see error downloading. Only some models and all maps ended up being downloaded because those were in the root folder of "models".

<!-- gh-comment-id:325154431 --> @Ivann-n commented on GitHub (Aug 26, 2017): @UltimateByte I did yes and in console I would check and just see error downloading. Only some models and all maps ended up being downloaded because those were in the root folder of "models".
Author
Owner

@xxngle commented on GitHub (Aug 26, 2018):

1 year passed :<

<!-- gh-comment-id:416058775 --> @xxngle commented on GitHub (Aug 26, 2018): 1 year passed :<
Author
Owner

@Larsalex1337 commented on GitHub (Jan 8, 2019):

fix plz

<!-- gh-comment-id:452322445 --> @Larsalex1337 commented on GitHub (Jan 8, 2019): fix plz
Author
Owner

@h3o66 commented on GitHub (Jul 19, 2019):

if i am not wrong this is connected to #2437 and the pulll #2450 should fix this

would be good if somebody could test this and confirm

<!-- gh-comment-id:513301503 --> @h3o66 commented on GitHub (Jul 19, 2019): if i am not wrong this is connected to #2437 and the pulll #2450 should fix this would be good if somebody could test this and confirm
Author
Owner

@github-actions[bot] commented on GitHub (Dec 16, 2024):

This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:2544218895 --> @github-actions[bot] commented on GitHub (Dec 16, 2024): This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
Sign in to join this conversation.
No labels
Atomic
Epic
cannot reproduce
command: backup
command: console
command: debug
command: details
command: fast-dl
command: install
command: mods
command: monitor
command: post-details
command: restart
command: send
command: start
command: stop
command: update
command: update-lgsm
command: validate
command: wipe
distro: AlmaLinux
distro: Arch Linux
distro: CentOS
distro: Debian
distro: Fedora
distro: RedHat
distro: Rocky Linux
distro: Ubuntu
distro: openSUSE
engine: goldsrc
engine: source
game: 7 Days to Die
game: ARMA 3
game: Ark: Survival Evolved
game: Assetto Corsa
game: Avorion
game: BATTALION: Legacy
game: Barotrauma
game: Battalion 1944
game: Battlefield 1942
game: Black Mesa: Deathmatch
game: Blade Symphony
game: Call of Duty 2
game: Call of Duty 4
game: Call of Duty: United Offensive
game: Counter-Strike 1.6
game: Counter-Strike 2
game: Counter-Strike: Global Offensive
game: Counter-Strike: Source
game: Day of Infamy
game: Dayz
game: Death Match Classic
game: Don't Starve Together
game: ET: Legacy
game: Eco
game: Factorio
game: Factorio
game: Garry's Mod
game: Half-Life
game: Hurtword
game: Insurgecy
game: Insurgecy
game: Insurgency: Sandstorm
game: Just Cause 3
game: Killing Floor
game: Killing Floor 2
game: Left 4 Dead 2
game: Minecraft
game: Minecraft Bedrock
game: Mordhau
game: Multi Theft Auto
game: Mumble
game: Natural Selection 2
game: No More Room in Hell
game: Pavlov VR
game: Post Scriptum
game: Project Zomboid
game: Quake 3
game: QuakeWorld
game: Red Orchestra: Ostfront 41-45
game: Return to Castle Wolfenstein
game: Rising World
game: Rust
game: San Andreas Multiplayer
game: Satisfactory
game: Soldat
game: Soldier of Fortune 2
game: Squad
game: Squad 44
game: Starbound
game: Stationeers
game: Sven Co-op
game: Team Fortress 2
game: Teamspeak 3
game: Teeworlds
game: Terraria
game: The Front
game: Unreal Tournament 2004
game: Unreal Tournament 3
game: Unreal Tournament 99
game: Unturned
game: Valheim
game: Wurm Unlimited
game: Zombie Master Reborn
game: label missing
good first issue
help wanted
info: alerts
info: dependency
info: docker
info: docs
info: email
info: query
info: steamcmd
info: systemd
info: tmux
info: website
info: website
needs more info
outcome: duplicate
outcome: issue resolved
outcome: issue resolved
outcome: issue unresolved
outcome: pr accepted
outcome: pr rejected
outcome: unconfirmed
outcome: wontfix
outcome: wrong forum
potential-duplicate
priority
pull-request
type: bug
type: feature
type: feature
type: feature request
type: game server request
type: refactor
waiting response
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set.

Reference
starred/LinuxGSM#1238
No description provided.