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[GH-ISSUE #1577] Random default map from cycle file #1233
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Originally created by @popey456963 on GitHub (Aug 15, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1577
Would be great to have it so that LGSM can pick a random map to start with from the map cycle of a gamemode, instead of starting on one map all the time.
@MarkTwoFive commented on GitHub (Aug 15, 2017):
LGSM is not responsible for game features. If you don't even provide the game name you won't get a solid answer...
@popey456963 commented on GitHub (Aug 16, 2017):
@MarkL4YG Apologies, this is for CS:GO. The map is stored in the configuration file already (
defaultmap="de_mirage") and is sent to the server via a flag.By virtue of Valve's Developer Network, it appears that the majority of Source games store their map list in
mapcycle.txt, so a suggested feature addition would be something along the lines of:map_cycle_file, which contains where thismapcycle.txtis.map_cycle_fileis defined (or some other option enabled), runmap_choice='sort -R ${map_cycle_file} | head -n '.@MarkTwoFive commented on GitHub (Aug 16, 2017):
Have you tried normal solutions to enable map rotation like this ?
@popey456963 commented on GitHub (Aug 16, 2017):
Aye, I use
mapchooser-extended, which gives me random maps during the game. However it does not alter the first map choosen.Since I run a crappy server that crashes every few hours, it means that we play our default map significantly more than expected :).
At the moment I feel I'm just butchering LGSM with my implementation, but I've already got this system working locally.
@MarkTwoFive commented on GitHub (Aug 16, 2017):
If you've got a generalized working solution feel free to suggest it using PRs
@popey456963 commented on GitHub (Aug 16, 2017):
@MarkL4YG Completely butchered, I literally just replace the
defaultmapvalue with the cycle list command above.If I was to do it properly and add an option to enable/disable it, would it have a chance at being accepted?
@MarkTwoFive commented on GitHub (Aug 16, 2017):
I do think so
@lock[bot] commented on GitHub (Aug 16, 2018):
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.