[GH-ISSUE #1532] 7 Days to Die - Linux 32-bit vs. 64-bit server startup #1195

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opened 2026-02-27 02:55:49 +03:00 by kerem · 4 comments
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Originally created by @drphlux on GitHub (Jul 16, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1532

Hello. Great server tool. One question after the LinuxGSM config was changed.

The command-line Parameter becomes :
./7DaysToDieServer.x86 -logfile /home/sdtdserver/log/server/output_log__2017-07-16__09-02-00.txt -quit -batchmode -nographics -dedicated -configfile=/home/sdtdserver/serverfiles/sdtdserver.xml

How do I correctly tell the manager to start ./7DaysToDieServer.x86_64 instead?

ref:

[sdtdserver@mynuc ~]$ uname -m
x86_64
Originally created by @drphlux on GitHub (Jul 16, 2017). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1532 Hello. Great server tool. One question after the LinuxGSM config was changed. The command-line Parameter becomes : ./7DaysToDieServer.x86 -logfile /home/sdtdserver/log/server/output_log__2017-07-16__09-02-00.txt -quit -batchmode -nographics -dedicated -configfile=/home/sdtdserver/serverfiles/sdtdserver.xml How do I correctly tell the manager to start ./7DaysToDieServer.x86_64 instead? ref: ``` [sdtdserver@mynuc ~]$ uname -m x86_64 ```
kerem closed this issue 2026-02-27 02:55:49 +03:00
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@drphlux commented on GitHub (Jul 16, 2017):

Figured it out. Added this:

[sdtdserver@mynuc ~]$ grep executable lgsm/config-lgsm/sdtdserver/common.cfg
executable="./7DaysToDieServer.x86_64"
<!-- gh-comment-id:315594263 --> @drphlux commented on GitHub (Jul 16, 2017): Figured it out. Added this: ``` [sdtdserver@mynuc ~]$ grep executable lgsm/config-lgsm/sdtdserver/common.cfg executable="./7DaysToDieServer.x86_64" ```
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@Khelgar1 commented on GitHub (Jul 16, 2017):

Interesting, I never even realised that it had a 64bit exe it wasn't using. Any issues switching to it? If not the script should run it by default on 64 bit systems.

<!-- gh-comment-id:315596040 --> @Khelgar1 commented on GitHub (Jul 16, 2017): Interesting, I never even realised that it had a 64bit exe it wasn't using. Any issues switching to it? If not the script should run it by default on 64 bit systems.
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@drphlux commented on GitHub (Jul 16, 2017):

@Khelgar1
This is the way it was done before:

[sdtdserver@mynuc ~]$ tail -6 serverfiles/startserver.sh
if [ "$(uname -m)" = "x86_64" ]; then
        ./7DaysToDieServer.x86_64 -logfile 7DaysToDieServer_Data/output_log__`date +%Y-%m-%d__%H-%M-%S`.txt -quit -batchmode -nographics -dedicated $PARAMS
else
       ./7DaysToDieServer.x86 -logfile 7DaysToDieServer_Data/output_log__`date +%Y-%m-%d__%H-%M-%S`.txt -quit -batchmode -nographics -dedicated $PARAMS
fi

<!-- gh-comment-id:315623022 --> @drphlux commented on GitHub (Jul 16, 2017): @Khelgar1 This is the way it was done before: ``` [sdtdserver@mynuc ~]$ tail -6 serverfiles/startserver.sh if [ "$(uname -m)" = "x86_64" ]; then ./7DaysToDieServer.x86_64 -logfile 7DaysToDieServer_Data/output_log__`date +%Y-%m-%d__%H-%M-%S`.txt -quit -batchmode -nographics -dedicated $PARAMS else ./7DaysToDieServer.x86 -logfile 7DaysToDieServer_Data/output_log__`date +%Y-%m-%d__%H-%M-%S`.txt -quit -batchmode -nographics -dedicated $PARAMS fi ```
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@lock[bot] commented on GitHub (Jul 31, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:409263043 --> @lock[bot] commented on GitHub (Jul 31, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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