[GH-ISSUE #1408] Rust Server not working after rust update #1094

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opened 2026-02-27 02:55:16 +03:00 by kerem · 2 comments
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Originally created by @vsofiy on GitHub (Apr 22, 2017).
Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1408

After latest rust update, the dedicatedserver cannot start due to libRenderer.so not loading.

rustserver@ubuntu:~$ ./rustserver debug
Rust Debug

Distro: Ubuntu 16.04.2 LTS
Arch: x86_64
Kernel: 4.4.0-62-generic
Hostname: ubuntu
tmux: tmux 2.1
Avg Load: 1.43, 0.82, 0.53
Free Memory: 137M
Free Disk: 111G
GLIBC required: 2.15
Server IP: 172.7.0.146:28015

Start parameters:
./RustDedicated -batchmode +server.ip 172.7.0.146 +server.port 28015 +server.tickrate 30 +server.hostname "Rust and Coffee" +server.identity "rust-server" +server.maxplayers 50 +server.worldsize 3000 +server.saveinterval 300 +rcon.web 1 +rcon.ip 172.7.0.146 +rcon.port 28016 +rcon.password "" -logfile "/home/rustserver/log/server/rust-server-game-2017-04-22-02:22:59.log"

Use for identifying server issues only!
Press CTRL+c to drop out of debug mode.
Warning! If rust-server is already running it will be stopped.

Continue? [Y/n] Y
[ INFO ] Debug rust-server: Stopping any running servers
[ INFO ] Stopping rust-server: Rust and Coffee is already stopped
[ OK ] Debug rust-server: Starting debug
Set current directory to /home/rustserver/serverfiles
Found path: /home/rustserver/serverfiles/RustDedicated
Mono path[0] = '/home/rustserver/serverfiles/RustDedicated_Data/Managed'
Mono path[1] = '/home/rustserver/serverfiles/RustDedicated_Data/Mono'
Mono config path = '/home/rustserver/serverfiles/RustDedicated_Data/Mono/etc'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
eac_server.so [x64] :: OnLoad()
Preloaded 'libeac_server.so'
Preloaded 'libeasyanticheat.so'
Preloaded 'libsteam_api64.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
Player data archive not found at /home/rustserver/serverfiles/RustDedicated_Data/data.unity3d, using local filesystem

Originally created by @vsofiy on GitHub (Apr 22, 2017). Original GitHub issue: https://github.com/GameServerManagers/LinuxGSM/issues/1408 After latest rust update, the dedicatedserver cannot start due to libRenderer.so not loading. rustserver@ubuntu:~$ ./rustserver debug Rust Debug ================================= Distro: Ubuntu 16.04.2 LTS Arch: x86_64 Kernel: 4.4.0-62-generic Hostname: ubuntu tmux: tmux 2.1 Avg Load: 1.43, 0.82, 0.53 Free Memory: 137M Free Disk: 111G GLIBC required: 2.15 Server IP: 172.7.0.146:28015 Start parameters: ./RustDedicated -batchmode +server.ip 172.7.0.146 +server.port 28015 +server.tickrate 30 +server.hostname "Rust and Coffee" +server.identity "rust-server" +server.maxplayers 50 +server.worldsize 3000 +server.saveinterval 300 +rcon.web 1 +rcon.ip 172.7.0.146 +rcon.port 28016 +rcon.password "" -logfile "/home/rustserver/log/server/rust-server-game-2017-04-22-02:22:59.log" Use for identifying server issues only! Press CTRL+c to drop out of debug mode. Warning! If rust-server is already running it will be stopped. Continue? [Y/n] Y [ INFO ] Debug rust-server: Stopping any running servers [ INFO ] Stopping rust-server: Rust and Coffee is already stopped [ OK ] Debug rust-server: Starting debug Set current directory to /home/rustserver/serverfiles Found path: /home/rustserver/serverfiles/RustDedicated Mono path[0] = '/home/rustserver/serverfiles/RustDedicated_Data/Managed' Mono path[1] = '/home/rustserver/serverfiles/RustDedicated_Data/Mono' Mono config path = '/home/rustserver/serverfiles/RustDedicated_Data/Mono/etc' Preloaded 'libRakNet.so' Preloaded 'libRustNative.so' eac_server.so [x64] :: OnLoad() Preloaded 'libeac_server.so' Preloaded 'libeasyanticheat.so' Preloaded 'libsteam_api64.so' Preloaded 'steamclient.so' Unable to preload the following plugins: libRenderer.so Player data archive not found at `/home/rustserver/serverfiles/RustDedicated_Data/data.unity3d`, using local filesystem
kerem closed this issue 2026-02-27 02:55:16 +03:00
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@UltimateByte commented on GitHub (Apr 22, 2017):

https://github.com/GameServerManagers/LinuxGSM/wiki/Support

<!-- gh-comment-id:296362327 --> @UltimateByte commented on GitHub (Apr 22, 2017): https://github.com/GameServerManagers/LinuxGSM/wiki/Support
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@lock[bot] commented on GitHub (Jul 18, 2018):

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

<!-- gh-comment-id:406088328 --> @lock[bot] commented on GitHub (Jul 18, 2018): This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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starred/LinuxGSM#1094
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