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[GH-ISSUE #915] Switch to ByteAether.Ulid for faster, always‑reliable ULID generation #742
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Originally created by @Seramis on GitHub (Apr 21, 2025).
Original GitHub issue: https://github.com/1Remote/1Remote/issues/915
Originally assigned to: @VShawn on GitHub.
Hello!
First and foremost, thank you for the excellent work you've put into this project.
Please excuse the unsolicited suggestion. I was looking at the project dependencies and it started me thinking about the nuances of different ULID library implementations. Depending on the specific library in use, a couple of common issues can sometimes arise, and I wanted to share a thought in case it's helpful.
Many libraries have different approaches to the ULID specification, which can lead to a couple of potential outcomes:
To solve these exact problems, I ended up developing my own implementation. As a point of full transparency, I am the author of the library I'm about to suggest, called
ByteAether.Ulid. I'm proposing it because I built it specifically to be a reliable and performant solution for these scenarios, and I thought it might be of value to this project.A couple of key benefits:
If you're curious and have a moment, here are the links for your consideration:
Again, I hope this comes across as a helpful suggestion from one developer to another.
Thanks for your time and for all your efforts on this great project!