[GH-ISSUE #448] Wake On Lan Feature #1328

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opened 2026-02-28 12:03:48 +03:00 by kerem · 2 comments
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Originally created by @Gameniti on GitHub (Jul 8, 2023).
Original GitHub issue: https://github.com/1Remote/1Remote/issues/448

Originally assigned to: @VShawn on GitHub.

Is your feature request related to a problem? Please describe.
Based on #447

Describe the solution you'd like
A built-in way to send a magic packet. Assigning a MAC-Address to a connection and either being able to manually send a WOL package with a button and/or automatically do it when trying to connect to an offline machine.

For the latter, it could be necessary to add a delay to the connection while the machine boots up.

Originally created by @Gameniti on GitHub (Jul 8, 2023). Original GitHub issue: https://github.com/1Remote/1Remote/issues/448 Originally assigned to: @VShawn on GitHub. **Is your feature request related to a problem? Please describe.** Based on #447 **Describe the solution you'd like** A built-in way to send a magic packet. Assigning a MAC-Address to a connection and either being able to manually send a WOL package with a button and/or automatically do it when trying to connect to an offline machine. For the latter, it could be necessary to add a delay to the connection while the machine boots up.
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@VShawn commented on GitHub (Jul 8, 2023):

according to #352

As WOL is rarely used, I defined it as a script feature that users can implement on their own.

You can ping the server and attempt WOL within the script: If the server is offline, you can set a sleep duration in the script after wol package is sent. After your WOL script concludes, 1RM will then establish the remote connection.

You can also open a VPN form the script, SEE http://1remote.org/usage/misc/pre-post-script-control/open-a-vpn-before-connect/.

Personally, I don't wish to integrate WOL into 1RM, especially since the 1RM already supports multiple remote addresses for a single server. Supporting WOL would require storing multiple MAC addresses for different network address, which would introduce additional complexity to the app and potentially result in more bugs.

<!-- gh-comment-id:1626670703 --> @VShawn commented on GitHub (Jul 8, 2023): according to #352 As WOL is rarely used, I defined it as a script feature that users can implement on their own. You can ping the server and attempt WOL within the script: If the server is offline, you can set a sleep duration in the script after wol package is sent. After your WOL script concludes, 1RM will then establish the remote connection. You can also open a VPN form the script, SEE http://1remote.org/usage/misc/pre-post-script-control/open-a-vpn-before-connect/. Personally, I don't wish to integrate WOL into 1RM, especially since the 1RM already supports multiple remote addresses for a single server. Supporting WOL would require storing multiple MAC addresses for different network address, which would introduce additional complexity to the app and potentially result in more bugs.
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@majkinetor commented on GitHub (Jul 9, 2023):

There is already discussion about it https://github.com/1Remote/1Remote/discussions/365 so I will close this. I edit the answers to keep it all there.

<!-- gh-comment-id:1627717114 --> @majkinetor commented on GitHub (Jul 9, 2023): There is already discussion about it https://github.com/1Remote/1Remote/discussions/365 so I will close this. I edit the answers to keep it all there.
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